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Short Talks

Short Talks

The final session of the dat featured a series of short, five minute talks, followed by the exciting prize draw. Four Things I Learned That You Should Also Know Ian Fenn Fenn provided us with insights from his experience as a radio producer, prior to coming into UX. These insights were: If you have areas that are weakness, find people who are good at them and shadow them. Engage with the world...

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How to Run a User-Centred Requirements-Gathering Workshop: Fergus Roche

How to Run a User-Centred Requirements-Gathering Workshop: Fergus Roche

Roche began with a key soundbite: “If you can write down your problem correctly, you should be able to see the solution.” His workshop gave a practical demonstration of how to run a user-centred requirements gathering workshop. He emphasised that the two most important reasons for doing this are that 1) you can gain insight, and 2) you can start to build consensus. The three key stages in...

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Strategic User Experience: Leisa Reichelt

Strategic User Experience: Leisa Reichelt

Reichelt opened her presentation by emphasising that design and user experience are not superficial acts. You cannot rescue an organisation or product that lacks knowledge of what their user needs just by having a good UX team. Good UX comes right from the heart of the organisation. She went on to link UX to business strategy more closely, paraphrasing Peter Drucker, who wrote about business...

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Understanding What Users Want: Creating Task Models – Richard Caddick

Understanding What Users Want: Creating Task Models – Richard Caddick

In this workshop, Caddick aimed to look under the surface of what people want and their behaviour when they use the services we design. He illustrated this with anecdotes from real projects, showing how understanding the task and nature of the decision making process can often lead to what looked like a logically designed project having to fundamentally rethink its structure. He emphasised that...

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Sketching for UX Designers: Eva-Lotta Lamm

Sketching for UX Designers: Eva-Lotta Lamm

In this workshop, Lamm talked about what sketching can be used for and took participant through some exercises to help get them sketching – even if they felt they cannot draw! She began by describing the four reasons she uses sketching: to understand things, to explain things, to create wireframes and to remember things. Lamm observed that sketching can be a really useful way to scribble...

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And We’re Off…

And We’re Off…

We have just been welcomed by Dave, Stuart and James, who have been overwhelmed by the popularity of the event. They never imagined the event sell out in just four hours. The room is packed with coffee supping UX gurus, with standing room only for the introduction to the event. Stuart set the scene by providing a background to the Bristol Usability Group (BUG), which rose from the ashes of the...

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